Roleplaying Games Build Great Core Skills in Young Roleplaying

Roleplayin ggames build real skills in an enjoyable way

If you start teaching people using Roleplaying games like Dungeons & Dragons they will be able to learn real life skills without even realising.

Mathematics as a skill is in decline

Using dice to generate numbers h as been proven to help people stimulate their ability to perform maths. When an immediate game reward is based on the success of the dice roll it becomes apparent that players try to understand how to improve their success chances.

Skills developed using roleplaying dice rolls are;

Adding various numbers together quickly
Being able to calculate probability of success of an action
Working with addition, subtraction, divide, multiply about 15 times an hour of roleplaying
Advanced maths of percentages, statistical deviations, and working out averages
Interacting with a diverse group of people

Nothing builds effective skills in dealing with other cultures and people than a roleplaying game. As a player you get to choose your race and culture and are required to interact with up to eigt other players that have made different choices than you.

Diverse cultures that are interacted with by roleplayers;

Non-humans like elves, dwarves, and creatures
Different age ranges (players & characters) from 10 to 1200+
The different backgrounds and education of the characters
The different backgrounds and education of the players themselves
Different approaches and respect for many religious viewpoints and behaviours
Interaction with the different legal consequences of neighbouring countries that can be visited without leaving the room
An enormous lexicon of languages, myths, writing, and social behaviours from tribal to world-spanning civilisation
Excellent problem solving skills

At the core of Roleplaying games is the ability to meet problems while in character and come up with solutions for the current problems. This problem solving behaviour can be applied as easily in real life as in roleplaying games.

The process to solve problems is the same and like any new skill, the more times you practice it the better you get. And roleplayers get plenty of practice without any risk to real property, assets or person.

On average a roleplaying game will serve up 10-15 minor problems to be solved and a major problem or two in every eight hour gaming session. This is more effective than any problem solving workshop I have gone to as an adult.

Problem solving skills include;

dealing with difficult negotiations
travelling to one location without having the funds
understanding the local economy to trade items better
being able to navigate in unknown worlds or locations
responding to unplanned events that range from low risk to highly dangerous (to the characters not the players)
As you can see these are all core skills to have regardless of the career path you decide later and is a fun and cost effective way to teach kids maths and english skills they will need later.

Information supplied by Paul Baker

Over twenty years of business development & change management strategies successfully used in National organisations across Australia. The focus is on continuous improvement of business systems to stimulate growth through our principles of Initiate, Inspire, Innovate.

Customer-centric focus using our extensive experience in consumer behaviour and business process operations to find ways to help business owners manage their organisations.

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Roleplaying – The Word

How can you spell roleplaying like a roleplaying pro? When I started writing online, I had what I thought was a huge problem. How does one properly spell the word, roleplaying? I know I know… I’m a dork. But the word roleplaying can be spelled or abbreviated in more than a few different ways: roleplaying, role playing, role-playing, or abbreviated as RPG (role playing game). Honestly, each of these is acceptable. But for the sake of uniformity throughout writing online I wanted to spell it, tag it, and advertise it all the same way.

I did a lot of keyword research online and I found out some remarkable information. Most search engines prefer to separate the word to role playing. This normally refers to the actual action of role playing, whether it is game or non-game related. The single word, roleplaying, seems to be the favored way of spelling by the majority of tabletop publishers. However, I did find instances of each unique way of spelling the word being used by publishers.

The abbreviation, RPG, is the most popular way to spell it as far search engines go. This is because RPG is an abbreviation for several different things, such as role playing games or rocket-propelled grenade launchers. It also is usually linked more with video games than tabletop roleplaying games. If you did a search on the keyword RPG, you would most likely discover a lot of video games websites with a few tabletop roleplaying games and a bit of other site-types.

In the end, I chose to spell the word as, roleplaying. My influence to do this was mostly due to two factors. First, most key roleplaying games spell it as one, non-hyphenated word. Case in point, Wizards of the Coast and White Wolf Publishing consistently spell it roleplaying in their game books and websites. Secondly, if you do a search on the single, non-hyphenated word, roleplaying, you will discover mostly tabletop roleplaying games. That is my primary focus, so I chose to go that route. As soon as you start to branch into role playing, role-playing, or RPG, you are going into primarily video game areas. Although for years I’ve often referred to tabletop roleplaying games in my verbal dialogue as “RPGs”, I’ve discovered that when talking about tabletop roleplaying games online, “Roleplaying” is the way to go.

Samuel Van Der Wall writes about roleplaying games, miniatures, gaming, and geek culture. Read more of his articles at his rolep

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